A Two-Player Battle in Antiquity

Rivalist

Raise monuments from ruin. Lead legions into your rival's streets. Outlast your foe across three ages of strategy. Fans of two-player drafting games like Seven Wonders Duel will pick this up in five minutes.

2 Players ~25 Minutes Free · No Account
How To Play →

The Three Ages

A battle that unfolds in chapters

Each game moves through three ages of escalating stakes. What you build in Age I pays dividends when the swords come out.

Age I: The Awakening gameplay

The Awakening

Lay the foundations of empire. Gather stone, papyrus, and coin from the first tier of the pyramid.

Age II: The Ascent gameplay

The Ascent

Forge your strategy — march legions to the border, or raise libraries that outpace your rival in science.

Age III: The Reckoning gameplay

The Reckoning

Unleash unions and purple cards. One misstep and your capital falls to the sword.

Three Paths to Victory

Win your way. Or lose a dozen.

Civilian, scientific, or military — every route ends with your rival kneeling. Choose poorly and you'll be the one kneeling.

Path of the Sword

March your armies nine paces into your rival's capital and the war ends instantly.

Path of Wisdom

Collect six unique science symbols to claim absolute knowledge — and instant victory.

Path of Glory

Outbuild your rival in monuments, temples, and coin. Tally the points when the third age ends.

The Monuments

Architecture worth dying for

Drafted before the first card falls. Each monument bends the rules in your favor — steal coins, seize science tokens, or simply take another turn.

Babylon Gardens
Temple of Ares
Library of Alexandria
Palace of King Cyrus
Pergamon Altar
Coliseum
The Red Fort
Chinese Tower Ships
The Alcantara Bridge
The Legion of Rome
Legends of Valhalla

Chronicle

Carved in stone. Updated in real time.

╱╲CMXLIIBattles Today
╱╲XIV · VIIBattles Won
╱╲MCMXLIVMonuments Raised

— Settle it on the board —

Your rival is already drafting.

Share the link. Start the battle. ~15 minutes.